Login Presentation Material
I gave my lecture on Balance Constraints: Lessons from Pirates this past Wednesday. Today I threw together a hybrid of my slides with my notes that are somewhere between notes and a full paper in an attempts to record what I said. Hopefully it parses fine.
Presentation Slides (PPTX)
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on Saturday, May 16th, 2009 at 2:47 pm and is filed under Game Design.
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As I said at the conference, it was a good presentation even if I’m way too experienced to learn too much from it. I did like to hear your stories about how you struggled with the fine line between including historical information and that trick notion of “balance”. The story about the pirate nation, and how you introduced a second class, was also really interesting.
Hope to see future talks by you. That traffic post would have been an interesting talk; perhaps next year.
Have fun.
Thanks. I’ve thought about a presentation covering the traffic topic and other related issues, but I didn’t have enough content. It was easy to get enough content for a talk about Pirates balance because there was so much material. I wavered between just talking about Pirates or just talking about philosophy and ended up in between, without a great deal of depth in either. That seemed to work because it setup the Pirates issues, but I still wonder whether I could have got more mileage out of a more narrow focus. There are tons of stories like the second pirate class. Considering the audience at Login, the stories are probably more useful, while a broader conference might benefit from some of the philosophy.
I felt like the content in my talk last year was better (you can find info/slides in the May 2008 archive), while the delivery was better this year.