This post was spurred by a recent discussion about WoW’s content. I missed most of the conversation, but I managed to interject a few harsh, discussion curbing comments! More seriously, the discussion was about the first 57 levels of the game, their role and the content they require you to play. Let’s put that whole discussion aside to look at a statement from said conversation: WoW’s 1-60 content was good enough to hook millions of people, so that means it’s still worth playing/good enough now.
Yes, the first part is true. It also led to a fundamentally flawed and a dangerous path to tread (the second part). Everquest hooked hundreds of thousands of people. Their content may have been good enough then. Is Everquest’s original content good enough now? No. Did the WoW team think EQ was good enough? No. Is WoW’s 1-60 content good enough now? No. The two-year-old computer I owned four years ago may have been good enough then, but it certainly isn’t now.
Games advance. Something’s horribly wrong if four years of development go by on a game without it advancing. If we accept the successes of the past without looking at the successes of today, then we’re doomed to eternally reinvent the wheel.