Archive for the ‘Miscellaneous’ Category

Sanctity

Thursday, September 10th, 2009

It’s been awhile since I’ve posted anything, but I wanted to pop in to say something that I’ve brought up in other locales: There is no such thing as the sanctity of game design.

There is nothing that is not subject to reevaluation or change. No design (or designer) is  infallible. While it’s neither feasible nor possible to simply change anything and everything, it’s important to be willing to take that sacred cow out back and butcher it for the good of the game.

In other news, I took a combat design position working at Star Trek Online for Cryptic Studios a few months ago. The weather down here is unbearable and I miss the rain, but everything else is cool. Maybe I’ll dig up some of the half-written posts I have laying around with substantial content, but don’t I fear laziness will win the day.

Space Rangers 2 - $4

Saturday, December 13th, 2008

It’s on sale for $3.99 through Dec 14, digital download on Impulse. Normally $39.99. Worth the full price. Buy it, seriously. I almost feel bad pointing it out because the sale doesn’t result in any profit.

Link

King’s Bounty

Monday, November 24th, 2008

Haven’t picked up King’s Bounty yet? It’s on sale at Gogamer today ($28).

Oops

Monday, November 17th, 2008

I added the Good Games page in the previous post, but I only had the page viewable by people who were logged in. I fixed it yesterday so it should work now.

Busy, Co-Op and Too Many Games

Tuesday, October 28th, 2008

While I’m bathing in a sea of games to play, I can’t help but notice the overwhelming number of cooperative games I have available. I love co-op games and I usually have to struggle to find any worth playing.

The heavy influx of cooperative games is timed quite conveniently.  I haven’t been “busy” due to binging on games. No, really! This weekend, I’m getting married to someone who’s as much a gaming nerd as I. As it turns out, that’s a rather time-consuming endeavor.

Done moving, no internet yet

Saturday, August 16th, 2008

That is all.

Non-Design Update

Friday, August 1st, 2008
  • I submitted my talk proposals for GDC.
  • Still in the process of moving.
  • Made Senior Game Designer last week.

I have a couple design pieces lined up on intelligent loot systems and character transparency - I just need to find the time to put them together.

Low Activity, GDC and stuff

Monday, July 21st, 2008

I haven’t spent much time on this site lately. I’m planning out two lecture proposals for GDC and hunting for a place to move.

Iron Man & Hulk

Saturday, May 3rd, 2008

A few of us at FLS went to see Iron Man late last night. We really enjoyed the movie, but I’m going to briefly talk about The Hulk. They showed a preview of the next Hulk movie, and watched it reminded me of playing The Incredible Hulk: Ultimate Destruction. The brief fight scenes they showed looked like they were taken straight out of the game - I recognized a variety of unlockable moves. Anyways, who knows if the movie will be good, but there’s one thing I want to see in a Hulk movie: HULK SMASH.

Site Updated

Sunday, April 27th, 2008

I went through and upgraded the site and added a bunch of security features, but I didn’t have anything worth saying anyways. Also: still lazy.